Bloodborne Cracked Open & Reveals Unseen Bosses, NPCs!
Previously,Bloodborneplayers rediscovered along-lost enemyin FromSoftware’s action-RPG. Which then ignited a search for any other mysteries the game may hold.
And the folks over at YouTube channelSanadsk,have taken that to the next level, by digging deep intoBloodborne‘sfiles and revealing a host of never-before-seen assets.
Successfully data-mined using specialized software, cracking openBloodbornehas unveiled a number of unused Bosses, NPCs and such, as seen in the video found below.
Below are some of the unused enemies and bosses fromBloodbornethat you can check out.
Bloodborneis now available, exclusively for the PlayStation 4.
Visit theBloodbornewiki
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Yes but remember games go through changes throughout development. Perhaps originally we would of meant Laurence during one point during the games development however story changes and such made them change their mind or find it didn’t fit thus removing meeting him but the dialogue remained in the game.
Oh and he has posted a second video now showing off a bit more, primarily a boss and one NPC:https://www.youtube.com/watch?v=zqfZ5pQ0Lro” rel=”nofollow
We wouldn’t meet Lawrence, because even if it’s only in the DLC he is the Boss [Lawrence, the First Vicar] who resides where Amelia would be.
I don’t think it’s DLC stuff. Just stuff that never made it at all in general.Also following his twitter feed, he has apparently come across dialogue for Laurence whom we would of met at Byrgenworth.
However the biggest thing I’m curious about is about some unused boss that has him rather excited that he hasn’t shown yet.
Sounds like the Dlc packs that got canceled.