Set in the world of Ziêminal, the city of Akratya is brimming with dangerous and ruthless monsters. It is up to a party of heroes to conquer, using traditional swords and shields. Using a range of skills and abilities, players can craft their own playstyle. What’s unique about Deathbound is that players can switch between heroes in their party on the fly. Using Binding, players can combine powers to unleash Morphstrikes. This could mean the difference between life and death, turning the tide of battle.
It’s also through binding that the memories and identities of the fallen will be discovered. The narrative is told through not only items and environment but the essence will unravel the world of Ziêminal and its inhabitants. Through conflict caused by divergent essences, its effects will impact gameplay and the story.
Trialforge also promises Deathbound will deliver some challenging enemies and bosses to face. They are based on the theme of the five stages of grief. The world is a mix of a technological past and a medieval present. The game is inspired by the likes ofMortal Shell,SteelrisingandThymesia. The trailer shows some insight into combat using in-game footage, as well as the crusader-esque theme. Its aesthetic is a stark contrast to the more dark and moody fantasy settings, as the colour palette seems more on the vibrant side.
Yuria
News Editor at Fextralife. Yuria is an avid PC gamer and Twitch streamer who enjoys online multi-player games and believes games should have amazing storylines not just great graphics.
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