Divinity Original Sin 2 Developer Update Introduces Improved AI, Lays Out Roadmap to Release
Larian Studios has released a newdeveloper updateforDivinity Original Sin 2. Check out the video below and read on for a recap.
AI 2.0 is included in the new early access patch and is the game’s new system that teaches theNPCshow to better react to you in order to improve the challenge you face when square off against them incombat.
AI 2.0won’t just blow up barrels: it will manipulate existing surfaces to make combat much more challenging, it will use your statuses against you, it will use spells and abilities in ways that even we never imagined, and- frankly if we’re not careful, it may be well on its way to world domination.
In short, the new AI is designed to be much less predictable and a lot more reactive to the environment and what’s going on, in some surprising ways such as combiningabilitiesin unexpected but powerful ways. An example given was passing up doing a small amount of damage in order to create an oil surface to slow you down and remove your haste status.
The new patch also includes some newPvParenas, some changes to combat and gameplay and a whole host of general bugs and fixes. You can check out the full early notes patch noteshere. As they progress towards the full release of the game, Larian outlined some of the features that early access players will be seeing coming up:
Fun stuff. Divinity Original Sin 2 is set to release sometime this year on PC, with consoles possibly seeing a release as well.
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Emergence
Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.
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This all sounds excellent, shaping up to be a fantastic game.