Elden Ring the Board Game Utterly Smashes Its Kickstarter Goals
Elden Ring the Board Game is doing extremely well on its Kickstarter campaign. It has received over 10 times its original goal.
Elden Ring has become synonymous with success this year. Aside from beingcritically acclaimed, the Soulslike has appeared in numerousGame Awardsnominations as well as snagging 4Golden Joystick Awards. Now, Elden Ring has a full 40 to 90-hourboard game campaign in the works, thanks to our friends at Steamforged Games.
The Lands Between and the lowly Tarnished are getting a physical representation thanks to Steamforged Games, Ltd. who are definitely no strangers to converting video games into tabletop experiences.
Just like the main game, you start off inLimgravein the Elden Ring Board Game. But now instead of having a fixed, sprawling world at your fingertips, you now have a randomized hex-based grid of opportunities. The Tarnished will start out with just a mere tile revealed. Once they, and up to three other Tarnished, start venturing forth, the land will open up and more tiles can be added to the game board.
Each tile is random, much like other board games. However, the experience is still somewhat fixed in the sense that you will only be able to encounter Limgrave events and NPCs inLimgrave, for example. You will also frequently encounterStakes of Marikathat grant extra lives, or evenSites of Gracethat restore your health but respawn all the dangerous enemies.
Just like theGuidance of Gracepointing the Tarnished in the right direction in the videogame, it also serves a similar purpose in the board game. New to the tabletop game is the “Card Vault” which contains random events that will trigger based on certain criteria.
Of course, exploration and discovery are only half the point of Elden Ring. The other half, arguably the best part of the game, is its combat. Who can forget their harrowing encounters withgreat enemiessuch asMargit,Godrick, orRennala? Steamforged games can’t copy the real-time action from the video game, but they’re trying their best to make this iteration as heart-pounding as possible.
Combat encounters will occur in an individual player’s “Quest Book”. This is so that one player’s fight won’t disrupt others’ exploration, though the Tarnished are welcome to extend their assistance to those in need. Depending on the encounter type, be it with mereBoars,Giant Crabs, or even massive foes like theFire Giant, the game will instruct players to turn to a specific page in the book. There, they will be greeted with a grid-based area in which the fight will take place.
Larger boss encounters will have players combine their Quest Books and then face off against the massive foes in a larger area.
The Elden Ring Board Game’s combat will be done without the usage of the traditional dice. Instead, the randomness, attacks, and whatnot will be done purely through card decks. Player and creature initiative will be determined by initiative cards. Even player attacks will be determined by cards and will change things like the new and unique Battle Stance System.
The board game is adding a stance system that can put players into an aggressive, neutral, or defensive stance. Each of these has its own perks and pitfalls, such as aggressive having more attack draws, essentially giving you more options for the offensive. Neutral stances can help manipulate the initiative order, making it so that your Tarnished can act before or after your foes. Lastly, defensive stances help regain stamina in order to unleash heavier attacks.
The Elden Ring Board game has three primary editions for sale. Specifically, they are the following:
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Auberon
Writer at Fextralife. I really like vanilla ice cream.