Elder Scrolls Online: The Year Ahead

Jan. 12, 2016



Elder Scrolls Online: The Year Ahead

Elder Scrolls Online: The Year Ahead

Acknowledging a desire to make the game’s online ecosystem more open and present a linking and grouping system with less restrictions the following improvements are planned:

The leveling and progression system is often a subject of discussion for players and they’re being addressed this year specifically their plans to remove veteran ranks and make theChampion systemthe primary means of leveling beyond 50. Here is what was laid out in those respects:

DLCand expansions are always a part of the MMO experience and this year, ESO has several plans for new content:

Addressing some often asked questions from the players, Firor stated that they will not be adding in a PvP component to the Justice system as it would be too hard to maintain a sense of fun for the players. Server responsiveness for players is also a continued commitment for the development team albeit one that must be incremental due to logistics. Spellcrafting was the final question addressed, and it seems it’s to be shelved for now but they remain optimistic about its future.

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Emergence

Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.

I don’t doubt the grind will be any different, but as far as I know they are going to keep CP points account wide, like they are now. So once you hit 50, you can jump right into any content you want with any character you want, making alts easier and less time consuming to make.

I don’t mind the grind, it’s an MMO and I played WoW for about 6 years, from vanilla through cataclysm, so I’m used to putting in time. I would just like to be able to make another class and be able to play at the tier I’m at with my main quicker, not play for 3 months and almost get there.

100% not true

If you do dungeons, pvp and visit wrothgar you don’t even have to do Cadwell’s silver.

The champion point grind will not be any different than the VRs I don’t think

Heard more than a few people say this, but for some reason I made it to V16 before even finishing Cadwell’s Gold and all I did was questing (not much of a PvPer). I can’t be the only one…

pffft what kind of nerd would level 1-2 VR a day

nervous sweating

Or you can go to wrothgar/imperial city and power level at the rate of 1-2 VR ranks a day

I’m worried that the game will go to shet for a month or two while they get all the kinks worked out. They will literally have to balance and redo most of the game. That’s no small task!

Cas

Yeah that’s the main reason I’m ok with it. I’ve been playing as much as I can, and in 3 weeks I’ve managed VR 3 to halfway through 7. I’m guessing another 6 weeks until I’m VR16. That is a ton of time, and each alt will take as long as that, so each new character would take me… A few months each?

Oh I forgot champion points transfer….. that makes a lot of sense

I think the main complaint against the VR system is the grind to 16. You have to go through all of Cadwell’s quests, then Craglorn, then Wrothgar, then maybe even have to grind mobs to max level. I have a few alts, but I don’t want to level them much, because of the VR grind. Gear will have CP requirements instead of VR.

With CP requirements, that carry over to every toon you make, you just have to level to 50, then you can immediately get your alt to the point of your main. Much more streamlined, like how Diablo 3 manages champion points after getting max level.

Honestly the whole switch sounds extremely complicated for no good reason

Was there some problem with the vr system?

I can’t wait for text chat on consoles. Always felt like it should have been included from the beginning.

I’m curious how crafting will then work. Will there be break points for Champion Levels, like a 300 Champion Point Hunding’s Rage set and a 350 Point one?

Cas

We are going to lose the 16 Skillpoints from hitting VR16, as champion points don’t give you skillpoints

So the only way to get extra skillpoints will be to go to other alliance zones, no?

I don’t think you’ll have to do Cadwell’s quests abt more than now, and making alts will be much easier. Just grinding VR is taking forever.

I’m made of right now

Thiefs GuildDark BrotherhoodTEXT CHAT ON CONSOLES!don’t care about anything else after point 3

The VR rank system removal is really odd for me. I guess everyone is going to have to do Cadwell’s Silver and Cadwell’s Gold now.

So what’s their reasoning for removing vr ranks?

From what I’ve read, the level requirements for armor and weapons will become CP requirements. Any VR levels you have will be converted to CP as well, so you won’t lose anything. Skill points, I’m not sure on but I’m pretty sure they won’t remove any from you. Any skill points from VR levels will probably be allocated somewhere else.

I’m betting VR16 will be equivalent to max CP, or at least near it. Most likely VR16=300CP. Don’t think there is much information out about it now, because they don’t want people getting the wrong idea.

Neat…. so how will armor work? Vr 16 becomes 50?

Will I lose stats?