Fallout Shelter Released on Android
Fallout Shelter, the tablet simulation/management game released Thursday on Android platforms, having already been available for iOS for about two months. In the game, players are tasked with the job of Overseer of their very own subterranean Vault (you get to pick the number!) and in Sims fashion, you control the occupants and are responsible for their happiness and well-being. You gather recruits from the wasteland (or get a man and lady together to get frisky and have kiddos) and assign them to different rooms in the Vault, based on their SPECIAL strengths. Each occupant has their own SPECIAL which governs how effective they are at doing the various tasks you assign to them. Among the functions they can perform are scouting in the wasteland, defending the vault from creatures and raids, and working in resource producing rooms.
Vaults are fully expandable into different rooms, so you can increase the size of your structure as you see fit and to satisfy your Vault’s needs. Rooms provide various functions and are all responsible for producing resources such as power and clean water. It’s a free to play with microtransactions which enable players to purchase rarer lunchboxes filled with various boosts. Also worth noting, at 141 MB download it comes on the lean side, so no need to free up a ton of space to make room for it.
After downloading and installing, I booted it up for a test run. You’re greeted fairly quickly with that familiar “STAND BY” graphic as the game loads for the first time. Once in game, everything is themed around the inimitable Vault Boy cartoon. All the Vault dwellers are drawn in variations of that unique, ironic theme, and the landscape and Vault itself are similarly animated with that same sense of cartoon whimsy. It’s a nice contrast to the bleakness of the proper games and overall lends itself well to a mobile time waster. No Wasteland radio stations, but the snippets of music you get during events are good throwback fun as expected. The game progresses in complexity as you go, with many of the expected challenges of the genre. You have to manage water, food and power, keep the Vault safe from outside danger and above all, keep your people happy. It’s all very fun and lighthearted, and while it’s definitely not Fallout 4, it is certainly a worthy something to help pass the time until that November 10th release day. Here’s a few more screens for your viewing pleasure:
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Emergence
Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.
I agree, love those story prompts. I think that attention to detail is what makes the franchise so immersive.
Very true, my favorite part of the Fallout games is exploring an abandoned, dark vault, with who knows what around the corner. Think it was Vault 15 in New Vegas, the political science one that liked the best. Elect this guy as tribute, or we all die… And went until the last 5 survivors tried to escape, realized that they never had to sacrifice anyone at all, and shot themselves over guilt.
The vault entrance just has a few skeletons, a 10mm and a recording.
Lol, well lore wise, the Vaults were to be social experiments.
I really like the concept, and would like to try the game out, but unfortunately the phone I currently own does not possess the beefed up specs needed to run such a beautiful crafted experience, lol.
It’s kinda fun. Little demanding on the phone battery, but fun.
I may have accidentally created an inbred vault. 2 guys, 15 gals. Forced breeding. Then their kids all have kids…
War… War never change….I know and that was fun
Sorry to burst your bubble Tron, but that’s been done already.
It was called Vault 69
999 Women 1 Man
I have a feeling it wouldn’t turn out the way you’d hope it would…
Now i can at last create my own vault, name everyone Gary and make 1men vs full women vault xD