Final Fantasy 7 Remake Could Look Much Better Than Rebirth
Final Fantasy 7 Remakeis considering migrating to Unreal Engine 5 after what was achieved with the previous Epic Games engine.
Nevertheless, as long as the right personnel are in place, both in quantity and training, a jump to a more modern version of the engine can only be for the better. This is precisely what the Japanese company is considering.
Hamaguchi is considering developing the final part of the trilogy with Unreal Engine 5 if the engine switch allows them to speed up development.
The director argues that most players want to get their hands on the game as soon as possible: audiovisual quality is not the priority, but rather the set of techniques in the tool that allows them to release the title faster.
In theory, that’s the case: Nanite partially frees up the task of reducing model details, Lumen enables realistic lighting of environments and objects with fewer adjustments needed than manually placed light sources, and MetaHuman can create very convincing facial animations for non-main characters.
Be sure to check out other newsMonster Hunter and Final Fantasy Ever Crisis Crossover Announcedand alsoFinal Fantasy XIV Suffered a DDoS Attack Before The Launch of DawntrailAnd don’t forget to bookmarkFinal Fantasy VII Rebirth Wiki, as you most assuredly will need it!
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