Final Fantasy XIV: A Realm Reborn – Ultimate Gathering Guide!
Welcome to yet another Final Fantasy XIV: A Realm Reborn Guide and this time we are focusing on the Gathering Classes as we chop, cut, hammer, dig and our way to fame and fortune!
Gatheringis what is used to describe theGathering ClassesinA Realm Reborn. Gatherers are essentially the bottom of the food-chain in the Eorzean economy: they provide all the raw materials thatCrafting Classescan turn into useful goods and services. There are three Gathering Classes in A Realm Reborn: Botanist, Miner and Fisher. Here is a list of what Crafting Classes eachGathering Classsupplies.
In order to start Gathering you need to choose a Gathering Class. In order to choose a Gathering Class you must first complete your level 10 Main Story Quest which unlocks the Armoury System. Once you have done this you should head to one of the three Gathering Class Guilds and unlock the class!
STOP!Before you go any further you should check that you have completed the level 17 Main Story Quest (Scions of the Seventh Dawn) in order to gain access to theRetainer Systemand thus theMarketsso you can start selling materials that you have gathered to other players on the Market.
As thisguide is focusing on Botany and Miningas they are the two mainGathering Classesthe first step is to equip the ‘Triangulate‘ or ‘Prospect‘ skill which you gain at level 1.
With this skill you should now be able to see Gathering Nodes appearing on your minimap – now inspect one of these.
1.Item preview: Here is the item preview of what you’re trying to gather, along with its name on the far right. You can highlight the picture to see the tool-tip.
2.Gathering Chance: The chance you will successfully gather a no quality version of the material. This is increased by level and the Gathering stat.
3.High-Quality Chance: The chance that you will successfully gather a high quality version of the material. This is increased by level and the Perception stat. Note that there is never a minimum 1% chance, if your perception is lower than the item levels minimum perception needed, as pictured above, you will have zero chance to gather a high quality material.
4.Item Level: An materials level is an indicator of its difficulty to gather (both no or high quality). Naturally, the higher it is – the more difficult.
Each node naturally has a lifespan of 6 strikes. Meaning you can attempt to gather 6 times from any given node, whether you choose to gather 6 different items, or 6 of the same item – it doesn’t matter.
Important Additional Information:
New nodes are made available for you to see for each five levels. Note that there is no way around this.No matter what type of gear you have, you simply cannot see nodes above your gathering level.
You do not have to rush to gathering nodes in fear of other people getting there first, each person has their own nodes.
GP: Increases GP, which is used to cast gathering skills.Gathering: Increases chance to gather an item successfully.Perception: Increases chance to gather a high quality item.
These are mostly gained through better fieldcraft gear and by levelling up!
The most affective way of levelling aGathering Classto level 50 is by doingGuildleves. Guildleves are (limited) repeatable quests handed out by a Levemete, there are Levemete’s in the 3 cities and in Aetheryte Camps all over Eorzea.
Players gain 3 Levequest allowances every 12 hours, earth time. Leve allowances stack up to 100.
Looking for more help with FFXIV? Onion Knighthas you covered!
Make sure to check out thisLevel 50 Endgame Guide for FFXIV
Esquire
Great guide!! Thank you so much!!!
It’s not under guides though for some reason. 😛
I’ve also started taking my own pictures for future guides so they look nicer as well as not having to rely on the internet. Hurray!
What do you mean it’s not under Guides? Of course it’s in the Guides section!whistles nonchalantly
You must belogged into post a comment.