Final Fantasy XV is set to release in 2016 (Date to be confirmed at PAX or TGS)

Aug. 8, 2015



After a large (and public) fan outcry over a poor Gamescom showing by Square Enix for Final Fantasy XV it seems that fan patience for the title that is the encapsulation of development hell is at an all time low. In order to address this Square Enix seems to have green-lighted director of Final Fantasy XV, Hajime Tabata, to partially reveal the release date and to reassure fans of the title and series that everything is going as scheduled.

This was done in several interviews with the more prominent members of the gaming media such as Gamespot and Eurogamer and it has revealed a few more things beyond the plans for release.

Here are some of the more crucial and interesting extracts from the various interviews:

“At the very least, I can tell you that it isn’t going to be released this year. I think we’ll be able to tell you when we’re making the announcement around PAX Prime, at the end of this month.”

“I understand why people are feeling that way after coming to Cologne and speaking to a lot of the media,”he said.“We really do get the feeling that people are a bit worried. Certainly, one thing I would like to say to them to reassure them, is that we’ve set down the release date, we know when it is, and we’ve got a complete road map lined up, right up to launch, and we’re proceeding along that as planned.”

“To give you a bit of background, when I took on responsibility for 15, what we wanted to achieve with Versus 13 wasn’t coming together so we had to change it. I was given a mission by the management, with what I had to achieve with this game. They said, ‘you’ve got this much budget, you have to have it out at this date,’ and that made us think how to make the best game we can with that. They won’t let me go over that!”

“I said to the management, that can compete in terms with the triple-A titles – they’re the parameters that I have,“Tabata pointed out.“It might be easy to misunderstand, and that I have limited conditions – it’s not like that at all. I made sure we had enough time, money and people to make it the kind of experience I want it to be. I’ve got everything I need to do the job.“

Keep with us for more FFXVNews.

Esquire

I lost interest in this game quite a few years ago. I really feel like they’ve tried to make something special but whatever they’re trying to pull off is just not working out. Unfortunately, the only recent Final Fantasy I’ve enjoyed is A Realm Reborn and that’s about it.

Yeah, I was worried they’d hit a snag along development. They seem to be struggling to implement features that were promised during the Versus XIII days like airships due to limitations with the tech.

But it was a bad showing for what was supposedly the start of full promotion, a small trailer and a brief slice of new gameplay was very, very poor. Skipping this E3 and setting up pre-orders on PSN, Live and the SE store just lead to a lot of expectation that the frustration would finally be over. Least some good news came out of this and I really hope they learnt from this for their presentations at PAX and TGS.

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