Middle Earth: Shadow of War First Gameplay Look & Screenshots
Warner Bros. and Monolith have revealed the first gameplay look at Middle Earth: Shadow of War, the sequel to the hit Middle Earth: Shadow of Mordor. The Action RPG takes place in the Lord of the Rings universe and features a heavy focus on combat and a unique Nemesis system that catalogued your actions and tailored the game’s future interactions to them. Check out the footage of a castle fortress siege in action:
The war for Mordor begins. Watch the official gameplay walkthrough forMiddle-earth: Shadow of War.
Witness firsthand the next generation of the innovative Nemesis System—featuring the addition of Nemesis Fortresses—where players must utilize different strategies to conquer dynamic strongholds and forge their personalized Orc army. In this video, Talion and Celebrimbor have used the power of the New Ring to recruit Followers in their assault on a fortress in the mountain valley of Seregost. This is just one of the millions of possibilities that players will experience in Middle-earth: Shadow of War.
Beyond the return of defeated foes with a grudge, the Nemesis system will be expanded to bind characters and environments allowing it to cover themes of betrayal, loyalty and friendship. This should make the game’s play out in a way unique to every player.
In the gameplay example above, you work to capture an orc fortress. Once capture it, whether you name a loyal follower the overseer, or give the title to a veteran war chief will have consequences going forward.
Beyond the added depth of the Nemesis system, the game will feature more customization and more loot bringing it more in line with an RPG, as well as further refinement to the first game’s addicting and brutal combat.
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Emergence
Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.
While I am very excited for this game…
You cheeky little devs, running around with permanent execution mode and infinite arrows
That said…the whole slow-mo in mid-air while shooting orcs with your bow? Yes please.