Monster Hunter Wilds Director Confirms Layered Armor
Monster Hunter Wildsconfirms the inclusion of layered armor, a highly desired feature by fans; additionally, they will follow the same path as in World and Rise. The game’s director assures that the new installment will NOT be a “pay-to-win.”
Over the months, we’ve been able to glimpse some of the game’s new features, such as the Seikret mount or the new Doshaguma species.
In terms of gameplay, a couple of things have just been confirmed. There aren’t many specific details yet, but they reaffirm Capcom’s commitment to the right direction. This has been confirmed by the game’s director, Yuya Tokuda, in an interview with YouTuber Rurikhan.
A small preview: it’s very likely that we’ll have more DLC/expansions like Iceborne inMonster Hunter WorldandSunbreakinMonster Hunter Risein the future.
Director Yuya Tokuda has confirmed thatMonster Hunter Wildswill feature layered armor, which was already present inRise. Remember that these are purely cosmetic features, but ones that many fans of the saga love.
Not only that, but Tokuda also assures that there will be an exclusive layered armor, which will be released as DLC for the game. “Once you unlock it, you’ll be able to freely create any layered armor you want, and we also have plans for an extra special layered armor that will be available as DLC.”
You can rest assured, as the plan will remain the same. Capcom will not release paid DLC with gameplay enhancements, limiting premium content to aesthetic concepts.
Paid gameplay updates will come in the form of expansions or large DLCs, as was the case withIceborneandSunbreak, should they decide to do so. “We’re sticking with the same direction we’ve always had,” says Tokuda.
Be sure to check out other newsMonster Hunter Wilds Unveils New Detailsand alsoMonster Hunter Wilds -7 Hidden Details From the Latest TrailerAnd don’t forget to bookmarkMonster Hunter Wilds Wikias you most assuredly will need it!
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