New Info On Bloodborne: The Old Hunters

Nov. 20, 2015



New Info On Bloodborne: The Old Hunters

New Info On Bloodborne: The Old Hunters

In aposttoday on the Official Playstation Blog, SCEJ Producer Masaaki Yamagiwa shared some new details on what to expect from the upcomingBloodborneexpansionThe Old Hunters. The expansion releases on Tuesday, and the packedpatch 1.07releases today, bringing new covenantThe Leagueas well as other new features such asOld Hunters NPC Summons. Yamagiwa took some time to reveal some new weapons and enemies and also share how players will access the DLC once it goes live.

Also explained was a step by step instruction on how to access the content, once you’ve installed it:

That’s a pretty straightforward method of accessing it, and it’s one that most players will be able to access rather quickly, regardless of where you’re at in a current playthrough. Keep coming back for more updates here and on theBloodborne Wikias we prepare to take on the new nightmares From Software has crafted for us!

Emergence

Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.

I… only remember seeing two in the Cathedral Ward?

Once they become visible, they remain visible until NG+, even if you only perceived them by having 50+ insight. But that does raise an interesting question. If the DLC is accessed via the Amygdala on the chapel… will there be other entrances? Other areas? There are three Amygdalas in the Ward, after all…

Gatling gun:

req 28 str 12 skl, no bt

E scaling in BT

80 blood attack at base level.

spoilerfree for you. :o)

then I will dodge the wiki like Neo dodges bullets

With this random Amy that grabs you having a purpose I cannot wait to see the Lore Implications. One being that Amydala seems to be a gatekeeper to he nightmare realms. Its fitting that both Rom and Amydala who are spiders act in this way.

Oh, that will be difficult I post all the info of location, reqs etc. together with decription so the other folks can copy paste it into the wiki…

I know that, thank you for posting the info. Just don’t me where it is. I want the joy of finding it myself, as with the other weapons and armor.

Just make a backup copy of your save in case you dont like it. I guess we will need realy high bt for it to shine.

I will update my thread as soon as I find the gatling gun so you guys know the stats.

then I will up my bloodtinge just for this, at least only temporarily just to try it out.

Seeing as even the whistle has 18 bt req i think it will be at least 15.

I predicted this, as well as anyone who saw Djura on that baby. please don’t have a high Bloodtinge requirement.

Well that’s an interesting way to access the DLC…… intrigued

Yeah I’m thinking that considering we can warp easily back and forth between the new DLC, means we’ll likely hit a difficulty block and have to progress through the main game some more, level up and then return.

@Daos_Strange: Quite possibly, I’d hope so to give a bit of freshness to NG+. Plus from what I’ve heard the old Alfred and Gascoigne Signs have been changed (but still in the same locations) to reflect the addition of the League.

I’m wondering if there will be League NPCs available for the boss fights pre-Forbidden Woods once players are in NG+

Along with where they placed the League, I think they did a good job overall making this new content readily accessible for everyone, especially all the new players picking up the extended edition. They’ve definitely learned their lesson from Artorias of the Abyss’ convoluted access.

Seems like they want players to tackle the DLC early in the game. Glad I only took my two new DLC-ready characters up to Forbidden Woods!!

Honestly this DLC along with the patch is shaping up to be great fun. I’m really digging the additions and new tweaks overall.

Huh, that’s quite interesting. I wonder what level the difficulty is given that we can access the DLC this early on. I’m also curious whether that Amygdala now stays there throughout, as I recall (its been a while since I last played) that the Amygdala’s around Yharnam dissappear at a certain point? Or maybe that change is them being permanently visible? I can’t remember xD.

I need to refresh myself on Bloodborne over the weekend.

That’s a great amount of cool info. Hyped for the DLC!

aaahahahahaha minigun!

That top hat must have belonged to an old hunter then?

It sounds (and looks) like they’re describing where the Amygdala is. Maybe it wasn’t protecting just a top hat after all?