New Tyranny Developer Diary Introduces New Companion, Kills-in-Shadow

Oct. 11, 2016



New Tyranny Developer Diary Introduces New Companion, Kills-in-Shadow

New Tyranny Developer Diary Introduces New Companion, Kills-in-Shadow

Obsidian Entertainment has released anew developer diaryforTyranny. The new entry focuses on one of theparty members,Kills-in-Shadowand provides a look at her backstory as well as her in game combat role.

Kills-in-Shadow is a monster. She’s frightening and hairy. She stinks of wet animal and has an insatiable bloodlust for violence and slaughter. She’s also a clever hunter, a brutish, skilled fighter, and is tenaciously loyal (unless, of course, she has sensed a weakness) to whomever she chooses to follow, whether that be her ruthless sister, Creeping-Death, who was the last leader of their savage tribe, or a human Fatebinder stronger than even the toughest of Beastwomen.

Although rough, lethal and brutish in every sense, Kills-in-Shadow is not evil and possesses an intellect, sharp wit, and a quirky sense of humor. As the last of her tribe that was all wiped out during Kyros’ conquest, she is now on quest for vengeance against the Fatebinders, arbiters of Kyros’ will.

Kills-in-Shadow’scombatrole is focused on using stealth to gain an initiative advantage over enemies, and then using her enormous hit pool to withstand everything thrown at her. Her talent trees compliment this, allowing her to expand her stalking prowess throughRavageror her brute strength throughTitan, all taking advantage of her natural racial features. She can be moved around the battlefield, gaining advantages with her stealth, or tanking stronger enemies. Lacking armor, she can escape hairy situations by trampling her way through foes.

Tyranny continues to march towards release on PC sometime this year, when Kyros deems the masses worthy. We’ll continue to monitor the game’s finishing development touches and bring updates. Planning on picking up the game when it releases? Thoughts on the new companion? Let us know what you’re thinking in the comments.

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Emergence

Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.