According to a recent interview with Wccftech, the title which is being developed with Unreal Engine 5, is aiming to support two modes, 2K at 60 fps and 4K at 30 fps. However, this may not be set in stone as the devs are still trying to get Phantom Blade Zero running at 4K at 60 fps.
Developer Soulframe also discussed the difference between switching from purely mobile development to PC and consoles. They highlighted how the experience means more freedom in terms of “actual creativity” and finding the switch more enjoyable compared to the “troubles” that came with mobile development. There are also fewer hardware limitations, now being able to make games run on more intensive platforms.
If you were wondering about character progression, Phantom Blade Zero will focus onAction-RPGwith “character progression elements”. While they didn’t go into detail how this will be carried out, you can expect a rich storyline and gameplay. You will also be able to team up in co-op but it looks like the main campaign will be a solo experience.
We will design multiplayer experiences for some endgame content.
In case you missed it, Phantom Blade Zero follows the path of Soul who escapes the clutches of The Order. This ex-assassin doesn’t leave unscathed. He stumbles upon a mystic healer who has the power to save him…But there’s a catch. He has 66 days to live, to find out the truth behind what went down.
Developer S-Frame is relatively new to PC/console development, focusing on mobile games in the past. However, they are looking to bring their mix of Wuxia-styled combat and gorgeous dark fantasy visuals to current platforms in what they dub “kungfupunk“. Inspirations are drawn from games such asNioh,Sekiro: Shadows Die Twiceand Ninja Gaiden. Throw in some classic Hong Kong films, Japanese manga and some John Wick revenge plot, you’ve got a smorgasbord of martial arts combat.
Yuria
News Editor at Fextralife. Yuria is an avid PC gamer and Twitch streamer who enjoys online multi-player games and believes games should have amazing storylines not just great graphics.
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