Tainted Grail: The Fall of Avalon Gameplay - Patch 0.7 Cuanacht Rebellion

May. 31, 2024



Tainted Grail: The Fall of Avalon Gameplay – Patch 0.7 Cuanacht Rebellion

Tainted Grail: The Fall of Avalon Gameplay – Patch 0.7 Cuanacht Rebellion

In thisTainted Grail: The Fall of Avalongameplay article, I’ll be diving into the second major update for the game’s early access: patch 0.7. We’ll cover all the new content, including new weapons, spells, armor, enemies, and a brand-new zone.

I actually bought the board game after our last sponsored video because I’m a huge fan ofboard gamesand have been on a bit of aboard gamekick lately. This one came highly recommended online, and I can confirm it’s fantastic. If you’re into tabletop games, I highly recommend checking it out. But let’s shift our focus back to the video game.

We’re once again sponsored in this video, so a big shoutout toQuestlineandAwaken Realms, the game’s developer and publisher. Thanks for the support! If you like what you see and want to pick up the game,click the link here. Now, let’s jump into what’s new inpatch 0.7!

Tainted Grail: The Fall of Avalonhas been in early access onSteamfor a little over a year now, and it recently received a major update. This game is an open-world, dark fantasy reimagining of theKing Arthur legend, set hundreds of years after his death. You’ll encounter familiar characters and storylines from the mythology, but with a much darker tone. This isn’t a light or high fantasy game; its dark, brooding atmosphere is immediately apparent when you start playing.

The gameplay mechanics will feel familiar if you’ve played games likeSkyrimorOblivion. Your skills, such as one-handed combat, heavy armor, archery, thieving, sneaking, and athletics, improve through use. For instance, wearing heavy armor and taking hits will gradually increase your heavy armor skill, offering better protection over time. Similarly, using one-handed weapons will make you more proficient with them, and the same goes for other weapon types.

Additionally, there’s an attribute point system where you can allocate points to various stats like health, mana, mana recovery, or attack speed. Each time you level up, you get an attribute point to distribute, enhancing your character’s abilities. Some weapons have attribute requirements, so you won’t be able to use every weapon you find unless you meet these requirements, similar to the system inDark Souls. This means you’ll have to focus on certain attributes based on your play style, which can limit your access to specific weapons but also adds replayability, encouraging different approaches in future playthroughs.

The game also features a revamped perk system, now resembling a skill tree. This third iteration differs significantly from the original and second versions. Each attribute has its own skill tree, allowing you to choose perks and skills that complement your play style. These perks provide passive bonuses, affecting how you experience the game.

The game includes a main quest line and various side quests, with outcomes influenced by your choices. Deciding who to side with isn’t always clear-cut, adding complexity to your decisions. Unlike many modern open-world and role-playing games,Tainted Grail: The Fall of Avalontakes a hands-off approach. It immerses you in its world without much guidance. You’ll need to read books, pay attention to lore notes, and solve puzzles to progress. Many elements in the game are cryptic, requiring careful observation to understand their significance.

So, let’s focus on what’s new inupdate 0.7forTainted Grail: The Fall of Avalon. This is the biggest update yet, introducing a whole new section calledCuanachtRebellion, essentially the second act of the game. If Act 1 offered 10 to 15 hours of gameplay, Act 2 adds another 10 to 15 hours, bringing the total to about 20 to 30 hours in Early Access.

Cuanacht Rebellionis packed with new content—there are newweapons,spells,armor,trinkets, and plenty of new enemies, including numerous mini-bosses. These mini-bosses often drop unique equipment that can significantly enhance your build. For instance, I found aFrost Bladeearly on, which allowed me to freeze enemies. I paired it with a newFrost Spell, making it possible to immobilize and defeat tough foes easily.

One aspect I really appreciate about this game is how it allows you to create overpowered builds and enjoy them. It reminds me of the old days when games didn’t try to balance everything to be perfectly equal. If you discovered a powerful combination, you could just run with it and have fun. This approach is similar to whatLarian Studiosdoes in theirDivinity games, and it’s something I thoroughly enjoyed while playing the second act ofTainted Grail.

Exploration remains a key element in Act 2, just as it was in Act 1. The game’s world is filled with intriguing sights and mysteries to uncover, which makes wandering around and figuring out the game’s secrets incredibly rewarding.

The art direction and atmosphere ofTainted Grail: The Fall of Avalonare standout features. The dark, immersive environment gives you a sense of solitude but also a strong desire to explore. It has a vibe reminiscent of the oldWitchergames, where everything feels messed up, yet you’re compelled to push through. This game captures a unique essence that recentBethesdagames have struggled to replicate. WhileTainted Grailmight lack the polish and budget of a large studio production, it possesses an intangible quality that makes it truly special.

If you’re on the hunt for a top-notch first-person open-world game,Tainted Grail: The Fall of Avalonmight just be what you’re looking for. Whether you jump in during early access or wait for the full release, this game offers something that many others miss, capturing that nostalgic essence we often long for in games.

Don’t just take my word for it—check out theSteamreviews.Tainted Grailis receiving high praise on a platform known for its critical community and review bombing tendencies. It’s clear that players are enjoying what the game has to offer, and I can only imagine the reviews will be even better once the game fully launches.

Update 0.7has also introduced several new mechanics that enhance the gameplay experience. One notable addition is theBonfire mechanic. You can now create fires at various locations on the map, allowing you torest,change the time of day,level up,fast travel,cook food, andidentify items. TheseBonfiresalso provide a protective barrier against the dangers of the night.

Speaking ofnighttime, the game has added a new layer of challenge and reward. When night falls, new enemies appear and existing ones become tougher, dropping new items and resources. This creates a risk-reward dynamic, where playing at night is more dangerous but offers greater rewards. Unidentified items and unique resources dropped by nighttime enemies can be identified at bonfires, potentially giving you valuable consumables, trinkets, or weapons.

One of the things I truly love aboutTainted Grail: The Fall of Avalonis thecharacter customization. As I mentioned before, you have the freedom to build your character in a way that suits your play style. While certain weapons might be locked based on your attribute choices, the game still offers a wide range of spells, weapons, armor, and tactics to experiment with.

Whether you prefer light, medium, or heavy armor, or different combat strategies, you can really see your character come together in a way that feels uniquely yours. For those who follow this channel, you know I’m a huge fan of games that offer extensive build variety, andTainted Grailexcels in this area, allowing for rich and diverse character customization.

To wrap up the article on the new update forTainted Grail, I don’t have an exact timeline for the full launch, but it’s expected to stay in early access for about 9 to 16 months. We’re currently around the one-year mark, so we can likely expect the full release within the next 4 to 8 months. I can’t wait for this game to come out fully. It’s a passion project that, despite not having the budget of major titles, has that special quality that big studios often fail to capture, no matter how much money they spend.

I’m thrilled to be sponsored by a game I genuinely enjoy. I’ve already logged over 50 hours in early access, and I highly recommend it. This is our third sponsored article onTainted Grail, which obviously speaks volumes about its quality. A huge shoutout toAwaken Realmsfor the sponsorship. If you prefer to wait for the full version, keep this game on your radar—it’s going to be a great one. As always, let us know about your thoughts in the comments below.

Castielle

Senior Editor at Fextralife. I enjoy gaming, playing and watching sports, cooking yummy food, watching a good movie and hanging out with Fex.