The Division Incursion DLC To Release April 12
Ubisoft has revealed that the first DLC for The Division, the free Incursions, will release on April 12th for PS4, Xbox One and PC. From theUbiblog:
Incursions adds a new endgame activity specifically designed for squad play, and rewards teams that come out victorious with high-level loot. Incursions also brings a loot-trading feature, letting you swap items with your squadmates.
Incursions will be an end game activity similar to strikes or raids in Destiny. The first Incursion is titled Falcon Lost and is set in an underground water-treatment facility that has been appropriated by the Last Man Battalion.
Incursions will later be followed by another free update, Conflict, which adds a new incursion into New York’s Columbus Circle, as well as new Dark Zone features. Three more paid DLC expansions will release this year: Underground, Survival, and Last Stand which will introduce new content to the base game. If you’re getting tired of the endgame grind, help is on the way.
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Emergence
Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.
Destiny was my first foray into this new (at least on consoles) style of game. While I did enjoy the combat and the world, all that other stuff, the grind and the constant re-balancing of everything, absolutely infuriated me eventually. I grew to hate the game for absurd and unnecessary reasons, and it’s too bad.
But, I learned a lesson, that games like this should not be purchased on day one. Or even year one. Let all the hardcore people iron out the kinks, wait for the inevitable “all content included” edition for one low price, and play a balanced version. Of course, most people I know did buy The Division on release, and they’ll most likely be done with it by then, so I probably won’t end up ever getting it anyway.
While Souls’ games can be guilty of the same thing, with the nerfing, at least this is a franchise that encourages multiple playthroughs with vastly different builds. So if you don’t like the direction that Sorcery took, then roll out a dex build and go bows only, or something equally painful
Bloodborne really punished people who didn’t grind out those chalice dungeons, esp in PvP. If DKS3 had opted for gem grinding, I seriously would have passed on the game. I won’t ever go down that road again, or at least if I do, I’ll have a disc copy that can be traded quickly if things go south.
I’m curious why you would consider this to be “cut” content? It came with the purchase of the game, just not immediately.
Frankly, I’m disappointed with the changes MASSIVE has been making. They have changed so much in just a month’s time and this new update will make most of the grinding people have done so far obsolete. I really enjoyed the mechanics of this game, but the frequency of the changes is a turn off for me. I’ll gladly be shelving TD for DkS3 on the 12th. Hopefully by the time I complete a couple playthroughs, MASSIVE decides on a balancing act and keeps it that way.
It’s kinda harsh for Tom Clansy The Division players as each expansion pack add 4x grind vs previous end game.
I have a game called “Tom Clansy The division meet GTA” to play. It’s post game story. Which means it got cars and such. Also it is fully indoor with every living person around. Something that best developer or NASA can’t even do.
And no grind ofcourse. Only pulled level grind from Division with exp select gain by talking certain npc talk you gathered from activities.
Edit: Confirmed Arcana Force 0 – The Fool working super effective on communication. So this patch the grinding balanced add average 400 % in terms of grinding ehh? Can’t wait next patch add 1600 % follow by 6400 % grinding etc.
Seriously there is litterally wrong with this world like one of the HK news that someone selling a pill at 2500 % value and the buyer buy.
Inventory management? Check. Grinding for mats? Check. Breaking down the mats we don’t want? Check. Rolling crap items that you can’t compete with against the current pvp meta? Check.
Looks like we have an RPG.
But in all seriousness, the Supply Drops and Assigments additions will help with the grind, but don’t think it will go as far over to the Diablo 3 spectrum. Right now the multiple bottlenecks between RNG, vendors level, and mats make it difficult to keep up with those who have more time, and possibly less employment.
Don’t they realize that that’s the date we’ve all been waiting for to see our favorite game series make its triumphant return? I know it’s just a DLC but couldn’t they move it forward or back a few days so that players don’t have to chose between it and the game they care most about: Ratchet & Clank?
Hey, at least it’s free…
DLC a month after the vanilla game was released?
Sounds like cut content to me. Always love to see day one (or even year one as far as many games went, destiny for instance) get shafted as what was a full game is sold in several parts.
So THIS is where the end game content that mysteriously seemed to be missing from the original game went!
My Playstation Plus just expired. I’m trying to save my money, so it looks like I won’t be playing The Division for a while. Damn shame.
I’m so curious to see if Dark Souls, as a brand, has reached the level of popularity in NA and Europe where it can actually go up against shooter heavyweights like this. So hard to gauge, with them being different types of games, but still….
Looks like they all fear Dark Souls 3’s release so much lol even Destiny will get an update on the 12th.
So, is the RNGeesus of The Division not a kind and benevolent god?