The Division Previews Upcoming Changes To Loot System
As part of the continuing work-in-progress of Update 1.4 forThe Division, Ubisoft hasdetailedsome of the loot changes being made to the game when the update releases for the public. Presently the update is being tested in phases via apublic test server, with no official date on when it will go live. The update, which has beenpreviewedin parts before, is designed to address many of the issues players have had with the game, and loot and how it is acquired is a big part of those concerns. Here is a summary of what’s getting tweaked:
Summary of loot changes:
Summary of weighting changes:
Summary of Sealed Caches and vendor changes:
Summary of crafting changes:
The shoot and loot RPG launched with a bang in March of this year for PS4, Xbox One and PC, but was plagued with issues from the start. However, the developer has committed to the dedicated player base with a planned rollout of these comprehensive changes. Have you been sticking with The Division? What are your thoughts on these revisions? Sound off in the comments.
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