Where Winds Meet Will Let You Earn a Living in 10th-Century China
The Action-RPG Where Winds Meet won’t just be about combat but will let you take up a profession in ancient China.
The open-world Chinese fantasy RPG Where Winds Meet was announced duringGamescom Open Night Live. The game features wuxia-styled combat, but also has a solid focus on everyday life in different professions in 10th-century China.
In a Q&A the developer Everstone revealed some details about what players will experience when it comes to taking on jobs in the game and everyday life when it comes to living in ancient China. Lead producer Amber, product manager Beralt Lyu and lead designer Chris Lyu talked about how your character will make a living. In an interview with PCgamer, they shared that away from main questing there are other activities to fill your time.
In order to earn some coin, players can “make a living healing, trading goods, constructing buildings and doing a number of other jobs for NPCs”. This sound like players will be doing more than just side-questing, but fulfilling the needs of the people that inhabit the land and get paid to do so.
In the trailer we got to see a great disaster unfolding, “meteorite can be seen falling from the sky” this means the situation will have an impact on NPCs as well as players. This is where players will need to take part in order to solve problems. They can come to the aid of citizens using different professions “For example, doctors will need to treat the injured, firefighters will need to fight fires, architects will need to rebuild homes, etc. “What’s also interesting is that there seem to be some survival aspects to the game.
Players can “catch colds” if they are exposed to cold and hot temperatures for an extended period of time. This gives a bit more impact to your role as you can experience the very human side of living in this fantasy world. You will need to call a doctor to be treated or suffer as “illnesses can get even worse” if not seen in time.
If playing doctor doesn’t sound like your cup of tea, there are other professions to take up such as an orator, to influence NPCs into taking their advice. Or become an architect who can use their creativity to design buildings. Or take on a more dangerous role of being a bodyguard who “protects players or NPCs from assassins”. The more I learn about this fantasy world, the more real it feels. The developer has promised that building will have a highly detailed system with “over 600 authentic components”.
Even the NPCs seem to have their own autonomy as they get into scrapes and get hurt in the process. A whole “NPC behavior control system” uses their interest and “objective decision making”. This is starting to sound a bit like what Cyberpunk 2077 originally promised when it came NPC interactions. In Where Winds Meet NPCs will even react to environmental influences such as rain, seeking shelter to avoid getting drenched. These little details make the game sound like a living and breathing world. If the developer can pull it off, it could be very immersive.
The fact that NPCs will have different reactions to personal events with the player. They have their own unique identities and personalities has me interested in whether they will dislike your behaviours. They will even react if you choose to swing a sword near them and even have emotional outcries. We already saw in the trailer the main character stealing and a sort of alert system. Something tells me murdering chickens won’t fly in this town.
While MMORPGs such as theElder Scrolls OnlinehaveCompanionsthat can follow and even dislike your certain actions, I wonder how extensive Where Winds Meet will be with NPCs. Will you be able to recruit them for certain activities perhaps? Or even have some sort of relationship that will make them shun you if you do too many things they dislike.
As for how big this world is, the city of Bianjing is a “total map size of 20 square kilometers”. Not quite as big as Skyrim by comparison but also has underground areas and more mountainous regions. Exploring includes horseback riding, going aboard a ship, mountain climbing and more. I can’t wait to see more of this fantasy landscape, which could giveElden Ringvibes if the horseback riding lives up to the experience.
Where Winds Meet doesn’t have an official release date just yet. It is currently only planned for a PC release. The title is yet another upcoming title that’s grounded in Chinese Myth and History, the others beingWo Long: Fallen DynastyandBlack Myth: Wukong.
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Yuria
News Editor at Fextralife. Yuria is an avid PC gamer and Twitch streamer who enjoys online multi-player games and believes games should have amazing storylines not just great graphics.